Droid Tycoon Guide Unofficial
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Imperial Probe

Common Battle

Imperial Probe is a Common Battle droid in Star Wars: Droid Tycoon. Full buy cost, sell value, credits-per-second, and rebirth requirements at every variant.


Variants & economy

Buy / craft cost, the chips to upgrade into each tier, earnings, and what it sells back for. Sell chips double with BB-8 equipped.

Variant Buy / craft Upgrade Earns Sell (credits) Sell (chips)
Default 5k 6/s 3.5k
Gold 20k 5 chips 12/s 14k 4
Diamond 40k 10 chips 24/s 28k 7
Rainbow 60k 15 chips 48/s 42k 10
Beskar 80k 80 chips 72/s 56k 13

Each tier doubles the last; Beskar breaks the pattern (×1.5 over Rainbow for Commons/Rares, ×4.25 for Epics, ×3 for Legendaries). Credit sell value is ~70% of buy cost. Buy prices apply on the trade row — including Beskar, which can't be bought anywhere else. Numbers reflect the current balance patch.

Note: Common Rainbow prices follow a ×12-of-Default pattern confirmed in-game (ID10 and Mouse trade-row reads) — the community tracker mistakenly lists the ×16 Beskar cost there. Derived values are marked by the pattern — corrections land same-day.

Specialist placement

Imperial Probe is a Battle droid — put it to work in the Battle area for a free +10% to its credits. Most players leave droids scattered in the wrong sections and quietly lose that bonus.

Rebirth requirements

Since the June 9 update, requirements cycle through four paths, one per Super Rebirth (dev-confirmed: 1→2→3→4, then repeat) — all four are now mapped. Listed variant or higher — a higher variant always satisfies a lower-variant requirement.

Not required on any of the four paths — Imperial Probe is a pure income / collection pick.

See the Droidex guide for earnings mechanics and Flawless odds, the Rebirth ladder for the full gate list, and Strategies for chip farming and the Sandcrawler timers.